package com.flesler.componentas.components.events
{
	import com.flesler.componentas.core.BaseComponent;
	import com.flesler.componentas.core.Component;
	import com.flesler.componentas.core.Entity;
	
	import flash.events.EventDispatcher;
	
	// TODO: destroy() should clean all event
	
	public class EventsComponent extends EventDispatcher implements Component
	{
		public function EventsComponent()
		{
		}
		
		public function initialize(entity:Entity):void
		{
		}
		
		public function destroy():void
		{
		}
	}
}